The use of design thinking methodologies through the double diamond to solve complex problems
The improvement of usability based on qualitative and quantitative research data for digital products and services
The use of digital interfaces patterns to make Mobile and SaaS digital products guided by the user's behaviors
The UX process based on categorical and numerical data from the product and research process
applying tests to validate solutions hypothesis based on data for services and digital products
Using discovery to understand the user's necessities that might be opportunities for new solutions